Faster cars, and faster bots, and faster track


Faster cars

Increase the engine performance and add more tracktion

Faster bots

Improve bot pathfinding and corner handling. Bots now will accelerate after a turn and slow down for more or less depending on current speed, turn sharpness and agressiveness

Faster track (Track 5)

Replaced the Track5*'s wall with a gradually curved wall to streamline the race experience

*the only one for now - the rest were prototypes that didn't make it to the game - so track 5.1 with these changes

Changelog:

[0.7.1] 2025-07-16

Fixed

- fixed the external dependency error - fix lighting in web version (introduced with 0.7.0) 

[0.7.0] 2025-07-16

Added

- track 5.1 with sloped walls for better race rythm - keep the players in the zone and minimise the sudden stops and jolts in the wall - player and bot car now both extend the same car (monster) - added clip countermeasure - rays that detect when wheel is clipping and push the car up when clipped - improved bot car logic - for faster and better controlled bot drive - added aggressive prop that will make the bot drive a bit faster/slower  

Fixed

- propsContainer.remove_child(label) - changelog file location (vas under /vehicle) - fixed/replaced the wall with a curve that does not drag and stop the car

Files

off-road-stars-web.zip Play in browser
Version 0.7.1 7 days ago
off-road-stars-win.zip 57 MB
Version 0.7.1 7 days ago

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