Faster cars, and faster bots, and faster track
off road stars » Devlog

Faster cars
Increase the engine performance and add more tracktion
Faster bots
Improve bot pathfinding and corner handling. Bots now will accelerate after a turn and slow down for more or less depending on current speed, turn sharpness and agressiveness
Faster track (Track 5)
Replaced the Track5*'s wall with a gradually curved wall to streamline the race experience
*the only one for now - the rest were prototypes that didn't make it to the game - so track 5.1 with these changes
Changelog:
[0.7.1] 2025-07-16
Fixed
- fixed the external dependency error - fix lighting in web version (introduced with 0.7.0)
[0.7.0] 2025-07-16
Added
- track 5.1 with sloped walls for better race rythm - keep the players in the zone and minimise the sudden stops and jolts in the wall - player and bot car now both extend the same car (monster) - added clip countermeasure - rays that detect when wheel is clipping and push the car up when clipped - improved bot car logic - for faster and better controlled bot drive - added aggressive prop that will make the bot drive a bit faster/slower
Fixed
- propsContainer.remove_child(label) - changelog file location (vas under /vehicle) - fixed/replaced the wall with a curve that does not drag and stop the car
Files
off-road-stars-web.zip Play in browser
Version 0.7.1 7 days ago
off-road-stars-win.zip 57 MB
Version 0.7.1 7 days ago
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off road stars
Race tiny trucks
Status | In development |
Author | gparlakov |
Genre | Racing, Action |
Tags | Arcade, cars, cars-game, Driving, Fast-Paced, minigames, monster-truck, off-road, Short |
Languages | English |
More posts
- Faster Cars60 days ago
- Dynamic positions and pause and finished menu77 days ago
- Added a Race menu83 days ago
- Added Bots opponents92 days ago
- Added 2 players and race UI + winner UIApr 10, 2025
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